

On flexibility, Gideros is more low-level - you have to do slightly more, but the results will be more rewarding as a result - you can tweak things to what you want.
#Gideros vs defold android
Output a Gideros program (with the requires plugin set to allow tv, etc) and you exclude about 250 to 300 Android devices - do the same with Unity and you allow only 250-300 devices (no idea about defold compatibility range). The more of these you add though then the bulkier the output and the likelyhood of supporting lower performance devices reduces. But if that is what you want then you should move to Unity as that has even more. On being all-in-one, defold will have the edge as it has built-in editors for lots of stuff. On closed vs open, I don't know how one of them (on their forum) could have be 'burnt' on open source software in the past - I'd say it's more likely with closed software. Oh, and Gideros is true open source!!! :bz
#Gideros vs defold generator
There are way crazy things like the new plugin system and the coming Gideros Studio improvements, the extended Lua instructions (macros, fast bit and such), fake threads, random generator that is the same on every architecture, the list goes on and on that Defold doesn't have at all. Gideros is more bare bones and you probably have to work a bit harder but personally I think that makes you a better programmer. When you look at their entire framework, Gideros is better IMHO and Gideros infrastructure would be right up there if Gideros had the kind of money and human resource that King have at their disposal.Īnything that you can do in Defold you can do in Gideros and most likely better (except native Spine *hehe* and the visual editor and maybe faster? I would have to compare but Gideros is flipping fast! The animation system looks good and then there's the visual editor which looks interesting.

It also has native Spine support *drools* and one button export to multiple formats.

Defold has a lot of stuff that is better than Gideros, most notably their infrastructure like docs, tutorials, examples.
